diff options
| author | freddie-a <57713959+freddie-a@users.noreply.github.com> | 2022-10-30 10:59:34 +0000 |
|---|---|---|
| committer | freddie-a <57713959+freddie-a@users.noreply.github.com> | 2022-10-30 10:59:34 +0000 |
| commit | 052fe9c0786d13252a53cb984f125273dac5a598 (patch) | |
| tree | 4183fc32869b2603dc56813568a3ef6a9eb097c1 /Enemy.gd | |
| parent | bb87759291786cba9378334ed88218e3bb155dbd (diff) | |
Further code cleanup
Diffstat (limited to 'Enemy.gd')
| -rw-r--r-- | Enemy.gd | 11 |
1 files changed, 0 insertions, 11 deletions
@@ -1,17 +1,6 @@ extends KinematicBody2D - -# Declare member variables here. Examples: -# var a = 2 -# var b = "text" -# var player = get_node("") onready var globals = get_node("/root/Global") -# Called when the node enters the scene tree for the first time. -func _ready(): - pass # Replace with function body. - - -# Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): move_and_collide(global_position.direction_to(globals.playerPos).normalized() * 300 * delta) |
