aboutsummaryrefslogtreecommitdiffstats
path: root/Main.gd
diff options
context:
space:
mode:
authorfreddie-a <57713959+freddie-a@users.noreply.github.com>2022-10-29 21:59:06 +0100
committerfreddie-a <57713959+freddie-a@users.noreply.github.com>2022-10-29 21:59:06 +0100
commit92758c8c998091b8c2a20e6af5f2f473aa130d7a (patch)
tree1a86ffdf0388000b903851fb5230edb8199eff99 /Main.gd
parente91f2c9f403522b22b730f777baa354b9a9cfedc (diff)
Add health loss
Diffstat (limited to 'Main.gd')
-rw-r--r--Main.gd1
1 files changed, 1 insertions, 0 deletions
diff --git a/Main.gd b/Main.gd
index 958a7a7..a80905e 100644
--- a/Main.gd
+++ b/Main.gd
@@ -9,6 +9,7 @@ onready var globals = get_node("/root/Global")
# Called when the node enters the scene tree for the first time.
func _ready():
randomize()
+ get_node("KinematicBody2D").connect( "hit", get_node("HUD/HBoxContainer/HealthBar"), "_on_player_hit")
$EnemySpawnTimer.start()