diff options
Diffstat (limited to 'Main.gd')
| -rw-r--r-- | Main.gd | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -9,6 +9,7 @@ onready var globals = get_node("/root/Global") # Called when the node enters the scene tree for the first time. func _ready(): randomize() + get_node("KinematicBody2D").connect( "hit", get_node("HUD/HBoxContainer/HealthBar"), "_on_player_hit") $EnemySpawnTimer.start() |
