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Diffstat (limited to 'HealthBar.gd')
| -rw-r--r-- | HealthBar.gd | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/HealthBar.gd b/HealthBar.gd index e064039..3648c67 100644 --- a/HealthBar.gd +++ b/HealthBar.gd @@ -1,19 +1,10 @@ extends ProgressBar - -# Declare member variables here. Examples: -# var a = 2 -# var b = "text" signal player_dead -# Called when the node enters the scene tree for the first time. func _ready(): connect("player_dead", get_node("/root/Main/HUD/GameOver"), "_on_player_dead") - -# Called every frame. 'delta' is the elapsed time since the previous frame. -#func _process(delta): -# pass func _on_player_hit(delta): value -= delta * 20 var styleBox = self.get("custom_styles/fg") |
